Release 0.13.1 sharpens the new espionage layer and irons out a batch of fleet, combat, and alliance-base issues.
Espionage & intel
- Scout asteroids — Spy probes can now reveal which fleets are stationed at an asteroid.
- Alliance-shared intel — Spy reports are now shared across your whole alliance and surface on the galaxy map.
- Strike from a report — An Attack button launches a fleet straight from a spy report.
- Readable reports — Espionage reports are grouped and far easier to scan.
Fleets & combat
- Friendly fleet info — Your own and ally fleets show ETA and cargo, drawn in friendly blue.
- Battle direction — Combat reports mark whether each fight was your attack or a defense.
- Defenders covered — Battles on your planets now appear in your alliance combat tab.
- Reliable interceptors — Launching an intercept against a returning fleet no longer fails.
- Full mining holds — Harvest fleets now fill their cargo to exact capacity.
Alliance bases
- In-place upgrades — Queue base building upgrades without the screen flickering away.
- Bigger stockpiles — Base storage capacity is doubled at every level.
- Live resources — Alliance-base resources update in real time.
Quality of life
- Persistent planet — Your selected planet now survives a page reload.
- Abandon freely — Abandon any planet you own except your last one.
- Live notifications — Unread badges update live, with a Mark all as read button.
- Accurate queues — Build queues show real per-line times, with a Max button for droids.
- Overflow warnings — Transport cargo warns when it would overflow the destination.