Scoring & Ranking

Your Empire Score is a real-time snapshot of everything you have built, researched, and accumulated. It is used for the global leaderboard. Score is not a currency — it cannot be spent — but it reflects the total economic weight of your empire.

How Score Is Computed

Score is the sum of multiple independent components, each valued using one of several methods:

  • Resource face value — raw resources (metal, carbon, hydrogen) on planets, in market accounts, and in active cargo are valued at one point per unit.
  • Ship build cost — each ship contributes its full metal, carbon, and hydrogen build cost.
  • Building cumulative cost — buildings contribute the sum of build costs for every level built so far. A high-level building contributes far more than a freshly built one.
  • Droid build cost — each DROID is valued at its metal and carbon build cost.
  • Research flat cost — completed research nodes contribute their full research cost.

Every component is live: when resources arrive at your planet, your score rises immediately. When a building upgrade finishes, score climbs by the cumulative cost of that level. When a ship departs on a mission, its score contribution moves from "docked ships" to "active ships" — the total does not change.

What Counts (and What Does Not)

Everything you own or control counts:

  • Resources on planets, in market accounts, and in active cargo
  • All ships, regardless of whether they are docked, flying, stationed at an ally's base, or parked at an asteroid
  • All buildings at their cumulative level cost
  • Droids, including any sitting idle and unassigned on a planet — an idle droid still represents real investment, so it counts toward score just like an assigned one
  • The value of queued ships, buildings, and droids
  • Completed research nodes
  • Cargo in asteroid dock buffers

What does not count: KMS balance (KMS is not a planet resource); asteroid pools (you do not own them).

Alliance Scoring

An alliance score is the sum of all member scores plus additional components the alliance owns outright:

  • Base resources — resources held in the alliance base stockpile, valued face-value.
  • Base building cumulative cost — cumulative upgrade cost of buildings at the alliance base.
  • Alliance research investment — flat cost of all completed alliance research nodes.

Member scores are not modified when an alliance is formed — a player's individual score stays exactly as computed above regardless of alliance membership. The alliance total is the members' sum plus the alliance-owned additions.

Leaderboard

The global leaderboard ranks players by their individual Empire Score. Alliance standings rank alliances by their combined score, with a choice between total score and average score per member. Scores update in real time as events (arrivals, completions, fleet dispatches) occur.

The leaderboard is publicly viewable — anyone can browse the standings, and each player and alliance has a shareable public profile showing their rank, score, and recent movement. Public profiles never reveal planet coordinates, resource stockpiles, or any other targeting intel — only the ranking itself.

Referral Leaderboard

Alongside the score leaderboard, a separate referral leaderboard ranks players by how many friends they have successfully brought into the game. Inviting a new player who sticks around and finishes learning the ropes earns you a one-time referral bonus and a spot on this leaderboard — the more friends you successfully bring in, the higher you climb. Only genuinely active referrals count toward your public ranking; simply signing someone up is not enough.

Combat Reports Are Shareable

Every combat report — win or lose — can be shared as a public link. Sharing is your choice: nobody else can reveal your report on your behalf, and once you share a link, anyone who has it can view the battle. A shared report shows the fleets involved, losses on both sides, and the loot, but never reveals the coordinates of either combatant's planet — so sharing a battle never gives away where you or your opponent live.